My Games
Video Games
Where to pee
August 2026
(3 days)

Concept :
Men have particular requirements when they go to the urinal. And this joke is all over the internet. So, in the name of the internet community and for my own amusement, I'm giving you the opportunity to properly place each man in the correct urinal.
My responsibilities:
Personal project!
Basically, I did everything (you can tell from the graphics :D)
Genre: Puzzle
Engine :
Platform :

The Last Druid
June 2025 - June 2026
Concept :
Play as a druid in a forest full of secrets. Learn alchemy to create potions. Use them to overcome obstacles, solve puzzles, and find new plants. Craft new potions to help you defeat the evil that slumbers in these woods.
My responsibilities:
- Programming the puzzles
- Narrative systems programming
-Bumper Programming
- Lead Game Design
- Lead Narrative Design
- Sound Design
-Creation of cinematics and catchphrases
Genre: Mystery, Adventure
Engine :
Platform :

Curbtown
October 2025
My responsibilities:
- Narrative Design
- UX-UI Design
Concept :
In Cucurbitown, you must take back control of a mansion inhabited by pumpkin monsters. You'll have to feed them, give them houses, rooms to relax in... To do this, you'll need to find the building plans yourself, by mixing things in your laboratory. And if your monsters bore you, perform a purge. Their sacrifice will allow a new species to be born.

Genre: Management
Engine :
Platform :
Project
Alien
October 2024 - June 2025

My responsibilities:
- Character Controller
- Level Design SECTOR 1
- Level / Sound Design Hub
Concept :
You play as the last two survivors on a Russian space station. To escape, you'll have to team up. Each of you will take turns exploring the station while the other monitors your actions on the cameras, opening doors and turning on lights as you go, to avoid any unpleasant encounters...


Genre: Horror, Co-op
Engine :
Platform :
Find the Exit
January 2025

Concept :
A bubble-themed game jam. We play a rather special Slayer, equipped with a bubble-making device. The goal is to survive as long as possible against enemies, upgrading our weapon along the way.
My responsibilities:
- Game documentation
- Production management
- Sound Design
Genre: Doom-like Shooter
Engine :
Platform :

CALL
LABO
November 2024

My responsibilities:
- Character Controller
- Design and Programming of ENIGMA POTIONS
Concept :
The brilliant scientist tasked with creating a volatile version of the plague has... "disappeared." Unable to complete the operation, you have been chosen to finish his work. Resuming his research in his lab will lead to the solution that will save the glorious regime!
Genre: Puzzle
Engine :
Platform :
VR

Board Games

Flooded
February 2026
My responsibilities:
- Game Design
- Lead Programming
Concept :
Only three scientists remain alive in this underwater base. A malfunctioning robot has started killing everyone for no reason. It must be stopped. Confine it to a room and fill it with water. Use your sonar to locate this threat and stop it. Before it kills you...
Gender :
Risk and Reward
8+
3
10
min
Gold rush
February 2025

My responsibilities:
- Game Design
- Playtests
Concept :
The biggest bandits in the West all seem to want to rob the same bank at the same time. Grab as many bags of cash as you can, then return to your hideout to count the loot! But watch out, the sheriff and the other players might be after you.
Gender :
Risk and Reward
8+
5
20
min

Concept :
What would happen if first-year alchemy students challenged each other? Whoever drinks the most potions wins. But these potions will have some serious effects on you. Make your way through the different classrooms without getting caught by the professors or the headmaster. Oh, and I almost forgot, one of you won't be able to reach the finish line... because there won't be enough room.
My responsibilities:
- Game Design
- Playtests
- Graphic Design
November 2023
Sköol
Gender :
Strategy /
Risk and reward
min
40
5
10+



